SimGrid  3.21
Versatile Simulation of Distributed Systems
simgrid::s4u::Actor Member List

This is the complete list of members for simgrid::s4u::Actor, including all inherited members.

Actor(Actor const &)=deletesimgrid::s4u::Actor
by_pid(aid_t pid)simgrid::s4u::Actorstatic
create(std::string name, s4u::Host *host, std::function< void()> code)simgrid::s4u::Actorstatic
create(std::string name, s4u::Host *host, F code)simgrid::s4u::Actorinlinestatic
create(std::string name, s4u::Host *host, F code, Args... args)simgrid::s4u::Actorinlinestatic
create(std::string name, s4u::Host *host, std::string function, std::vector< std::string > args)simgrid::s4u::Actorstatic
daemonize()simgrid::s4u::Actor
Extendable()simgrid::xbt::Extendable< Actor >inline
extension(std::size_t rank)simgrid::xbt::Extendable< Actor >inline
extension(Extension< Actor, U > rank)simgrid::xbt::Extendable< Actor >inline
extension()simgrid::xbt::Extendable< Actor >inline
extension_create(void(*deleter)(void *))simgrid::xbt::Extendable< Actor >inlinestatic
extension_create(void(*deleter)(void *))simgrid::xbt::Extendable< Actor >inlinestatic
extension_create()simgrid::xbt::Extendable< Actor >inlinestatic
extension_set(std::size_t rank, void *value, bool use_dtor=true)simgrid::xbt::Extendable< Actor >inline
extension_set(Extension< Actor, U > rank, U *value, bool use_dtor=true)simgrid::xbt::Extendable< Actor >inline
extension_set(U *p)simgrid::xbt::Extendable< Actor >inline
get_cname() constsimgrid::s4u::Actor
get_host()simgrid::s4u::Actor
get_impl()simgrid::s4u::Actor
get_kill_time()simgrid::s4u::Actor
get_name() constsimgrid::s4u::Actor
get_pid() constsimgrid::s4u::Actor
get_ppid() constsimgrid::s4u::Actor
get_properties()simgrid::s4u::Actor
get_property(std::string key)simgrid::s4u::Actor
intrusive_ptr_add_ref(Actor *actor)simgrid::s4u::Actorfriend
intrusive_ptr_release(Actor *actor)simgrid::s4u::Actorfriend
is_daemon() constsimgrid::s4u::Actor
is_suspended()simgrid::s4u::Actor
join()simgrid::s4u::Actor
join(double timeout)simgrid::s4u::Actor
kill()simgrid::s4u::Actor
kill(aid_t pid)simgrid::s4u::Actorstatic
kill_all()simgrid::s4u::Actorstatic
migrate(Host *new_host)simgrid::s4u::Actor
on_creationsimgrid::s4u::Actorstatic
on_destructionsimgrid::s4u::Actorstatic
on_exit(std::function< void(int, void *)> fun, void *data)simgrid::s4u::Actor
on_migration_endsimgrid::s4u::Actorstatic
on_migration_startsimgrid::s4u::Actorstatic
on_resumesimgrid::s4u::Actorstatic
on_sleepsimgrid::s4u::Actorstatic
on_suspendsimgrid::s4u::Actorstatic
on_wake_upsimgrid::s4u::Actorstatic
operator=(Actor const &)=deletesimgrid::s4u::Actor
restart()simgrid::s4u::Actor
resume()simgrid::s4u::Actor
self()simgrid::s4u::Actorstatic
set_auto_restart(bool autorestart)simgrid::s4u::Actor
set_kill_time(double time)simgrid::s4u::Actor
set_property(std::string key, std::string value)simgrid::s4u::Actor
suspend()simgrid::s4u::Actor
yield()simgrid::s4u::Actor
~Extendable()simgrid::xbt::Extendable< Actor >inline